2012-03-25 00:07:07 --> GuyNamedJosh (GuyNamedJosh@8m9.vuk.th682h.IP) has joined #ontheedge 2012-03-25 00:07:07 -- Mode #ontheedge [+h GuyNamedJosh] by ChanServ 2012-03-25 00:18:32 <+Darkbuilderx> Wow, one of my 3 migrants is a high master glassmaking, how is that useful? 2012-03-25 00:24:46 <@Evergod41> for making glass 2012-03-25 00:25:06 <@Evergod41> it's used for everything pretty much, and is infinite if you have a single sand tile 2012-03-25 00:32:07 <+Darkbuilderx> I have him as a farmer until I need him. 2012-03-25 00:32:50 <+Darkbuilderx> set up a single sand tile that's in a corner of my farm. 2012-03-25 00:34:24 <+Darkbuilderx> I don't get why aquifers are working, I siabled them with Lazy Newb Pack main menu. 2012-03-25 00:34:31 <+Darkbuilderx> disabled* 2012-03-25 02:15:30 <+Darkbuilderx> one good thing from aquifers: you don't need to rely on the river for water 2012-03-25 02:50:00 <-- GuyNamedJosh (GuyNamedJosh@8m9.vuk.th682h.IP) has quit (Ping timeout: 121 seconds) 2012-03-25 03:49:49 --> Ramborambowski (Ramborambowsk@7ui.t0n.qbbvsu.IP) has joined #ontheedge 2012-03-25 03:52:36 <@Evergod41> Greetings rambo 2012-03-25 03:53:51 <-- Ramborambowski (Ramborambowsk@7ui.t0n.qbbvsu.IP) has quit (Ping timeout: 121 seconds) 2012-03-25 04:06:00 --> _crazydoc2008 (Stuart@7jj.rhk.m12fj9.IP) has joined #ontheedge 2012-03-25 04:06:00 -- Mode #ontheedge [+o _crazydoc2008] by ChanServ 2012-03-25 04:08:20 <@Evergod41> Greetings doc 2012-03-25 04:43:47 <%arcspace> greetings and salutations 2012-03-25 05:13:24 --> whattodo1 (whattodo1@o0o.cev.enu69i.IP) has joined #ontheedge 2012-03-25 05:13:35 hello 2012-03-25 05:14:01 <@Evergod41> greetings 2012-03-25 05:14:48 <-- whattodo1 (whattodo1@o0o.cev.enu69i.IP) has quit (Quit: Web client closed) 2012-03-25 05:33:05 <@Evergod41> Night folks 2012-03-25 05:33:09 <-- Evergod41 (IC9@4ic.1fv.um6lse.IP) has quit (Quit: Because) 2012-03-25 05:56:37 --> lemuel1 (Jake_Cushing@p9o.skn.a3hcol.IP) has joined #ontheedge 2012-03-25 05:56:37 -- Mode #ontheedge [+v lemuel1] by ChanServ 2012-03-25 05:57:34 <+lemuel1> hullo all! 2012-03-25 06:06:56 <-- lemuel1 (Jake_Cushing@p9o.skn.a3hcol.IP) has left #ontheedge 2012-03-25 09:03:37 <-- _crazydoc2008 (Stuart@7jj.rhk.m12fj9.IP) has quit (Quit: Leaving) 2012-03-25 09:54:21 <~EzTarget_UK> There's a new Indie Royal out today 2012-03-25 12:49:03 <-- _Kaoshae (chatzilla@68n.34u.ivfqvf.IP) has quit (Ping timeout: 121 seconds) 2012-03-25 13:28:15 --> hitura (hitura@21k.6ke.2u3c1g.IP) has joined #ontheedge 2012-03-25 13:53:58 <~EzTarget_UK> So looking at the mods in Narc's pack, I think we may be able to have a semi-1.2.3 working pack next weekend, BUT I'm going to wait until a 1.2.4 set of mods is out before I think about upgrading 2012-03-25 14:06:11 <~FunnyMan3595> Well MCP 1.2.4 is out, so I'm going to be skipping 1.2.3 with SeedManager. 2012-03-25 14:08:24 <~EzTarget_UK> Yup, I'll be doing the same for ExtraOres 2012-03-25 14:09:06 <~EzTarget_UK> I see that starting inv has been released for 1.2.3 2012-03-25 14:09:10 <~FunnyMan3595> I have the added annoyance of needing to wait for a new IC2 before I can do anything. Yours can pretty much be recompiled now. 2012-03-25 14:09:31 <~EzTarget_UK> Yup, and thanks for the offer Funny XD 2012-03-25 14:09:45 <~FunnyMan3595> Huh? 2012-03-25 14:09:56 <~EzTarget_UK> Only kidding, as I need to fix it for the extra height 2012-03-25 14:10:26 <~EzTarget_UK> You have a 1.2.4 MCP ready right? 2012-03-25 14:10:29 <~FunnyMan3595> Shouldn't really take anything. Actually, if you were going to update for something, I'd move your block ID out of the <256 block. 2012-03-25 14:10:35 <~EzTarget_UK> Cos I'm still on mcp56 2012-03-25 14:10:42 <~FunnyMan3595> Go download 6.1 2012-03-25 14:11:22 <~EzTarget_UK> I will be once I get the 6.1 dev envionment setup 2012-03-25 14:12:28 <~EzTarget_UK> I really want to watch Oscar in 1 sitting, but I'm not in the right mood for it 2012-03-25 14:13:26 <~FunnyMan3595> Not feeling grouchy enough? 2012-03-25 14:14:04 <~EzTarget_UK> The film is just too stupid for me at the moment, it's the same as Tooth Fairy 2 2012-03-25 14:14:45 <~EzTarget_UK> ahh food time... 2012-03-25 14:15:11 <~FunnyMan3595> One slight sticking point, now that I think about it. I don't know if there's an updated Forge yet. 2012-03-25 14:15:43 <~EzTarget_UK> 1.4.1 breaks BC - fantastic 2012-03-25 14:20:28 <~FunnyMan3595> Yeah, no obvious progress on Forge 1.2.4 2012-03-25 14:21:08 <~FunnyMan3595> I'm guessing they didn't notice the new MCP right away. 2012-03-25 14:24:13 <~FunnyMan3595> https://s3.amazonaws.com/uploadimg/img/23801.html 2012-03-25 14:25:13 huh? 2012-03-25 14:26:07 <~EzTarget_UK> Its all relative hitura 2012-03-25 14:26:21 lol 2012-03-25 14:29:16 [Narc back: gone 28:05:50] 2012-03-25 14:29:57 <~Narc> TIL: "ruthless" == "rue" + "-th" + "-less" 2012-03-25 14:31:29 <~FunnyMan3595> Hello, Narc. 2012-03-25 14:31:56 <~Narc> Afternoon. 2012-03-25 14:32:01 <~EzTarget_UK> afternoon narc 2012-03-25 14:32:44 <~Narc> I hadn't known ruthless was related to "rue". 2012-03-25 14:33:00 <~Narc> But for some reason, I felt like looking it up today. 2012-03-25 14:34:32 <~Narc> The toughest to explain in the trio that make up the word, though, is the "-th" part, where it's used to form "nouns of action, e.g. birth". 2012-03-25 14:35:02 <~Narc> As well as "abstract nouns denoting quality or condition, e.g. depth, length". 2012-03-25 14:35:30 <~Narc> The quality of ruing. 2012-03-25 14:36:50 <~EzTarget_UK> Are you looking at rhe new crappy way of teaching kids or something? cos those 3 parts are the phonetical bits of the word 2012-03-25 14:36:59 <~FunnyMan3595> Gives a whole new meaning to the name Ruth, don't it? 2012-03-25 14:37:16 <~Narc> Uh, dictionary entries, Ez, I was following up on its etymology. 2012-03-25 14:37:33 <~Narc> Ruthless is ruth + less, and ruth is rue + th. 2012-03-25 14:38:08 <~Narc> We'd be off into Middle English if I followed it any further. 2012-03-25 14:38:31 <~Narc> Also well into "we're really not entirely 100% sure about this" territory. 2012-03-25 14:39:56 <~EzTarget_UK> I've somehow managed to get some junk into mun orbit, but its not a normal orbit, its a polar orbit of the mun... 2012-03-25 14:41:34 <~FunnyMan3595> At least you're not orbitting Bob. 2012-03-25 14:41:52 <~EzTarget_UK> true 2012-03-25 14:42:28 <~FunnyMan3595> (FWIW, that was one of the more amusing moments of a book I read yesterday. The local sun, having a catalog name that was totally unusable, was named Bob by the inhabitants.) 2012-03-25 14:43:16 <~FunnyMan3595> Leading to the occasional comment about viewing something in full Boblight. 2012-03-25 14:43:17 <~EzTarget_UK> Also when ever I read bob - i read it as if Blackadder was saying the name 2012-03-25 14:43:28 <~FunnyMan3595> And such. 2012-03-25 14:43:48 <~FunnyMan3595> I like that author. He's got character. 2012-03-25 14:44:45 <~FunnyMan3595> Also, the name came about because the star was more colored than Sol, leading to people calling it a Big Orange Ball. 2012-03-25 14:44:49 <~FunnyMan3595> Bob. 2012-03-25 14:45:30 <~Narc> That joke might've worked better if Big Orange Ball had been backronymed. 2012-03-25 14:46:06 <~Narc> Also, I may or may not have read that book. 2012-03-25 14:46:35 <~FunnyMan3595> The origin was explained way after the name was introduced. 2012-03-25 14:47:10 <~FunnyMan3595> It's one of the newer entries in the Baen Free Library. 2012-03-25 14:47:10 <~Narc> Huh. I got a google search result for a Baen Ebooks download-an-order link. 2012-03-25 14:47:32 <~FunnyMan3595> http://www.baenebooks.com/p-662-better-to-beg-forgiveness.aspx 2012-03-25 14:47:33 <@Hal> [Better to Beg Forgiveness by Michael Z. Williamson - WebScription Ebook] 2012-03-25 14:47:56 <~Narc> Mm-hmm, expanding the search found it. 2012-03-25 14:48:15 <~FunnyMan3595> Good book, well worth a read. 2012-03-25 14:48:24 <~Narc> Awesome search result, though: https://www.google.com/search?q=%22big+orange+ball%22+full+boblight&hl=en 2012-03-25 14:48:33 <~FunnyMan3595> It's not superb, but it's fun. 2012-03-25 14:48:44 <~FunnyMan3595> Heh. 2012-03-25 14:49:14 <~Narc> Ah, it's just the last of the download links on the page. 2012-03-25 14:49:58 <~Narc> Yeah, this is definitely new to the free library, I didn't see it while I was still in the B section thereof. 2012-03-25 14:50:09 <~Narc> It'll be time to cycle back through soon, though. 2012-03-25 14:50:47 <~FunnyMan3595> That's the second book by that author that I've enjoyed. The first being Freehold. 2012-03-25 14:51:51 <~FunnyMan3595> So I'll be picking up more of his work as funds allow. 2012-03-25 14:52:27 <~Narc> That one I have read. 2012-03-25 14:52:43 <~Narc> I think I even looked for more Michael Z Williamson after reading it. 2012-03-25 14:53:01 <~Narc> Nice to see there's more. 2012-03-25 14:53:30 <~FunnyMan3595> Yeah, seeing that he'd written Frehold explained why his style resonated with me so quickly. 2012-03-25 14:53:38 <~FunnyMan3595> I've seen it before, and liked it then. 2012-03-25 14:54:13 <~FunnyMan3595> Granted, I often pick up a book purely from a quick look at the author's style, but this one was faster than usual. 2012-03-25 14:55:48 <~FunnyMan3595> Man, looking at the GUI prototype for the Seed Library is amusing now. 2012-03-25 14:56:48 <~FunnyMan3595> Because it's fun to see how far it came since then. 2012-03-25 14:57:15 <~FunnyMan3595> Same basic design, but it's not an actual working interface, with the issues of the prototype fixed. 2012-03-25 14:57:20 <~FunnyMan3595> *it's now 2012-03-25 14:59:57 <~EzTarget_UK> BTW Narc, what do you think of that futre wars game? 2012-03-25 15:00:18 <~Narc> Decent time-waster if you don't have anything better to do. 2012-03-25 15:01:01 <~Narc> It's also unique enough I knew what game you were talking about just from the name, and I haven't played it in a couple of months now. 2012-03-25 15:01:05 <~EzTarget_UK> I liked Advance Wars, so it looks like I may enjoy that one as well 2012-03-25 15:02:59 <~Narc> Blergh. I shouldn't read through the IC2 forums so much. I have this irritating tendency to call people out on their unresearched bullshit, and I haven't wanted to increase my post count over there. 2012-03-25 15:04:01 <~Narc> Also, the level of tard on those forums seems kind of high for my bullshitometer to handle. 2012-03-25 15:04:28 <~Narc> I might end up overloading it, and you know that's bad. 2012-03-25 15:04:42 <~EzTarget_UK> Hmmm, twin sector what are you like…. 2012-03-25 15:05:07 <~FunnyMan3595> Narc: What's today's load of bull? 2012-03-25 15:05:47 <~Narc> One didn't know how to use google, the other totally forgot about HV transformers + redstone. 2012-03-25 15:06:01 <~FunnyMan3595> Nice. 2012-03-25 15:06:24 <~EzTarget_UK> LOL 2012-03-25 15:06:28 <~Narc> I actually went into General Discussion because of the guy who couldn't use Google; I wanted to laugh at him. Instead, I provided link. 2012-03-25 15:06:37 <~Narc> To google. 2012-03-25 15:06:41 <~FunnyMan3595> Also, what's a good name for a device that manages power flow according to priorities? 2012-03-25 15:07:16 <~Narc> Like a diamond pipe for EUs? 2012-03-25 15:07:32 <~Narc> Power regulator. 2012-03-25 15:08:04 <~FunnyMan3595> Sort of. The idea is that you specify priorites for each direction, and input is sent out in those directions in order until it's all used. 2012-03-25 15:08:58 <~Narc> Still power regulator, I think. 2012-03-25 15:09:30 <~FunnyMan3595> I've considered regulator, but the name just seems weird. 2012-03-25 15:09:49 <~Narc> Oh, come to think of it, there was a third idiot -- he thought MFFS uses "a lot of ids". It uses three. 2012-03-25 15:10:01 <~Narc> Block IDs, specifically. 2012-03-25 15:10:13 <~Narc> Also 8 item IDs, but who cares about those? 2012-03-25 15:10:24 <~FunnyMan3595> Truth. 2012-03-25 15:10:36 <~FunnyMan3595> It's not like there's much of a shortage on those. 2012-03-25 15:11:06 <~Narc> There was a mod that did something like prioritizing with two separate blocks... let me see if I can find it. 2012-03-25 15:11:17 <~FunnyMan3595> Yeah, Power Systems. 2012-03-25 15:11:30 <~FunnyMan3595> Which called them regulators. Part of why I dislike that name. 2012-03-25 15:11:40 <~Narc> Mmh. 2012-03-25 15:12:04 <~FunnyMan3595> And while I see why he used two blocks, it's not necessary. 2012-03-25 15:12:19 <~Narc> Prioritizing batbox/MFE/MFSU? 2012-03-25 15:12:36 <~Narc> Power controller? 2012-03-25 15:13:38 <~FunnyMan3595> Load balancer has a ring, but it's more or less backwards of what it actually does. 2012-03-25 15:13:53 <~Narc> Load balancer would be nice if it actually balanced loads. 2012-03-25 15:14:33 <~FunnyMan3595> Yeah, that implies that the balancing is on the generation end. 2012-03-25 15:14:40 <~Narc> Implement OSPF, call the new block a logistics system. Oh, wait. 2012-03-25 15:14:48 <~Narc> :) 2012-03-25 15:14:49 <~FunnyMan3595> Heh. 2012-03-25 15:17:25 <~Narc> I still kind of like prioritizing batbox/MFE/MFSU. 2012-03-25 15:17:33 <~Narc> They also suggest a crafting recipe. 2012-03-25 15:17:39 <~FunnyMan3595> I'm researching real-world terminology ATM. 2012-03-25 15:17:40 <~Narc> Or, recipes. 2012-03-25 15:20:04 <-- hitura (hitura@21k.6ke.2u3c1g.IP) has quit (Quit: Web client closed) 2012-03-25 15:20:35 <~FunnyMan3595> http://en.wikipedia.org/wiki/Thyristor 2012-03-25 15:20:35 <@Hal> [Thyristor - Wikipedia, the free encyclopedia] 2012-03-25 15:20:45 <~Narc> Beautiful name. 2012-03-25 15:20:48 <~FunnyMan3595> It's definitely a name that would stand out. 2012-03-25 15:21:31 <~FunnyMan3595> AFAICT, it's a type of switch that keeps itself turned on as long as there's a sufficient amount of current flowing. 2012-03-25 15:22:21 <~FunnyMan3595> In the case of AC, the current's own nature will turn it back off once per cycle. 2012-03-25 15:22:43 <~Narc> It actually seems activated by a separate current. Not sure, I don't really do electric engineering. 2012-03-25 15:23:14 <~Narc> Ah: "In a conventional thyristor, once it has been switched on by the gate terminal, the device remains latched in the on-state (i.e. does not need a continuous supply of gate current to conduct), providing the anode current has exceeded the latching current (IL)." 2012-03-25 15:23:29 <~FunnyMan3595> Right. 2012-03-25 15:24:16 <~FunnyMan3595> I gather that they're basically the standard type of switch used in AC networks. 2012-03-25 15:25:27 <~FunnyMan3595> Ah, this might be a better term 2012-03-25 15:25:30 <~FunnyMan3595> http://en.wikipedia.org/wiki/Phase_control 2012-03-25 15:25:31 <@Hal> [Phase fired controllers - Wikipedia, the free encyclopedia] 2012-03-25 15:25:48 <~FunnyMan3595> "Phase fired control is often used to control the amount of voltage, current or power that a power supply feeds to its load." 2012-03-25 15:26:13 <~Narc> That sounds better. 2012-03-25 15:26:32 <~FunnyMan3595> "LV Phase Control" sounds like a good name. 2012-03-25 15:26:39 <~FunnyMan3595> Ditto MV/HV. 2012-03-25 15:26:46 <~Narc> Controller, even. 2012-03-25 15:27:06 <~Narc> Sounds good to me. 2012-03-25 15:27:58 <~EzTarget_UK> OK Twin Sector is like Portal, but with telekenisis gloves…. 2012-03-25 15:29:08 <~Narc> Mm, a 5 EUR game. 2012-03-25 15:29:33 <~EzTarget_UK> IndieRoyal / IndieGala <--- got it from one of those 2 sites 2012-03-25 15:29:48 <~EzTarget_UK> possibly royal 2012-03-25 15:30:05 <~EzTarget_UK> Nope indiegala 2012-03-25 15:30:19 <~EzTarget_UK> Greed:Black Border is good 2012-03-25 15:31:39 <~Narc> Beat the average, it says. What's the average? 2012-03-25 15:31:55 <~Narc> Ah, currently $4.45. 2012-03-25 15:33:05 <~Narc> Not sure if interested yet. 2012-03-25 15:33:30 <~Narc> But screw it, I can get 5 games for $5. 2012-03-25 15:33:49 <~EzTarget_UK> That's what I thought, you've already got 1 of them I think 2012-03-25 15:34:00 <~Narc> True, so only 4 games. 2012-03-25 15:34:04 <~Narc> Good enough. 2012-03-25 15:34:15 <~EzTarget_UK> And a bonus + 3 more in a week 2012-03-25 15:39:37 <~Narc> Hm, I apparently got to keep the extra 50% off AssRev and 66% off Might and Magic Clash coupons. So I have two of each. Or something. 2012-03-25 15:41:35 <~EzTarget_UK> god only knows what I've got 2012-03-25 15:41:58 <~FunnyMan3595> Okay, I think I've got the recipes thought out. 2012-03-25 15:42:40 <~FunnyMan3595> Transformer of the relevant level in the center. Four splitter cables around that. Four circuits at the corners--electronic for LV and MV, advanced for HV. 2012-03-25 15:43:35 <~EzTarget_UK> for lv use copper cable 2012-03-25 15:43:44 <~Narc> Good point. 2012-03-25 15:43:49 <~EzTarget_UK> for really low power i mean 2012-03-25 15:44:03 <~FunnyMan3595> In place of what? 2012-03-25 15:44:11 <~Narc> In place of splitters. 2012-03-25 15:44:25 <~Narc> Imagine they're being bodged together in the ugliest possible fashion. 2012-03-25 15:45:41 <~FunnyMan3595> Copper cable with levers in the corners, maybe? 2012-03-25 15:46:05 <~Narc> Yeah, that sounds properly bodged. 2012-03-25 15:52:12 <~FunnyMan3595> I'm going to limit them to a total transmission of their current value per tick. So if the LV one gets two 32 EU packets, it'll refuse the second one as it's already full. 2012-03-25 15:52:31 <~Narc> Agreed. 2012-03-25 15:53:00 <~Narc> That will also allow us to use them in place of batboxes for current limiting. 2012-03-25 15:53:44 <~FunnyMan3595> I've actually contemplated allowing them to be a general-purpose transformer, letting you specify an exact maximum current for each output. 2012-03-25 15:53:53 <~FunnyMan3595> Not sure if I like that. 2012-03-25 15:54:20 <~Narc> Um, tin cables everywhere. 2012-03-25 15:54:49 <~FunnyMan3595> Yeah, you could limit an output to 5 EU/t, making it tin-safe. 2012-03-25 15:54:59 <~Narc> Make about ten of them, set to 5 EU/t output, collect at the other end into anything. 2012-03-25 15:55:08 <~Narc> Not desirable. 2012-03-25 15:55:40 <~FunnyMan3595> I'm seriously tempted to try to puzzle out a fix to that multiple packet idiocy. 2012-03-25 16:00:15 <~Narc> Seems like it wouldn't be all that difficult to make a cable add up EUs received every tick and fizzle out if Alblaka wanted it that way, so he probably doesn't. 2012-03-25 16:00:37 <~FunnyMan3595> Who cares what he wants? 2012-03-25 16:00:44 <~Narc> Then again, I haven't looked at how the energynet is implemented. 2012-03-25 16:01:20 <~EzTarget_UK> I care what I want…. 2012-03-25 16:01:42 <~Narc> Hell, maybe he likes pretending each cable is a bundle of 15 trillion cables. 2012-03-25 16:02:53 <~EzTarget_UK> If you get >32 eu/t on a 32eu box then the box should do 1 of 2 things - 1) Blow up (cheap box) and 2) Do what those Ziodes do - turn into a standard cable, and let the juice flow... 2012-03-25 16:03:34 <~EzTarget_UK> Heh, you'd be wondering why all your machines have went poof, when the limiters are fine XD 2012-03-25 16:08:11 [Narc away: 503: narc unavailable] 2012-03-25 16:09:50 <~FunnyMan3595> Offhand, it seems like the easiest way to handle it would be to ignore the cables, because tracking the amount of energy on each block of cable takes a lot of effort. 2012-03-25 16:10:29 <~FunnyMan3595> If the other blocks handle it intuitively, though, it would probably be close enough. 2012-03-25 16:12:26 <~FunnyMan3595> Honestly, it seems like the only thing making the situation reasonable right now is that the loss on most cables is high enough to be annoying, and the one good cable (glass) can handle pretty much anything. 2012-03-25 16:13:13 --> PsychoI3oy (bobbo@elv.gmd.6utq06.IP) has joined #ontheedge 2012-03-25 16:13:19 <-- PsychoI3oy (bobbo@elv.gmd.6utq06.IP) has quit (Quit: toodles) 2012-03-25 16:13:22 <~FunnyMan3595> So you end up using copper in situations where it's appropriate either way, and glass fiber everywhere else. 2012-03-25 16:22:21 <~FunnyMan3595> Here's a thought. 2012-03-25 16:22:55 <~FunnyMan3595> Most machines only accept as many EU/t as the highest-power packet that comes through. 2012-03-25 16:23:51 <~FunnyMan3595> The primary exception being transformers, which will consolidate packets up to their output level. 2012-03-25 16:24:42 <~FunnyMan3595> So a copper cable will happily carry 100 1 EU packets every tick. But only a transformer will be able to use more than one of them. 2012-03-25 16:25:39 --> Evergod41 (IC9@4ic.1fv.um6lse.IP) has joined #ontheedge 2012-03-25 16:25:39 -- Mode #ontheedge [+o Evergod41] by ChanServ 2012-03-25 16:29:01 <~FunnyMan3595> Narc: Thoughts? It's not perfect, but it would be a fairly easy change. 2012-03-25 16:30:48 <~FunnyMan3595> And it comes reasonable close to reality. You can plug multiple 120V items into a 120V power source, as long as the generation end has enough capacity for all of them (and it doesn't overwhelm the cable, but that part's harder to simulate). 2012-03-25 16:30:58 <~FunnyMan3595> *reasonably 2012-03-25 16:33:30 <~EzTarget_UK> I liked the old powergrid, where overloading the total eu/t on a cble made the cable melt - IIRC 2012-03-25 16:35:01 <~FunnyMan3595> The current code doesn't even keep track of all of the cables on a path once it's been generated. 2012-03-25 16:35:08 <~FunnyMan3595> Just the maximum voltage tolerated. 2012-03-25 16:35:30 <~FunnyMan3595> So if you had two overlapping paths, you could have a case where the overlap is taking more than it should, but neither path is. 2012-03-25 16:35:50 <~FunnyMan3595> Trying to account for that would be a royal pain. 2012-03-25 16:37:05 <~FunnyMan3595> And certainly beyond what I'm willing to do with deobfuscated, comment-free code. 2012-03-25 16:37:39 <~FunnyMan3595> Well, more *decompiled than deobfuscated. 2012-03-25 16:38:17 <~FunnyMan3595> IC2 isn't really obfuscated beyond what the decompiler munged. 2012-03-25 16:39:06 <~FunnyMan3595> And Alblaka's got the same issues I do WRT Minecraft itself. 2012-03-25 16:42:09 [Narc back: gone 00:33:57] 2012-03-25 16:42:59 <~Narc> Hum. 2012-03-25 16:43:09 <~Narc> I'm not sure I'm understanding the proposed change. 2012-03-25 16:43:39 <~Narc> Seems like it'd still be possible to have the long tin cable with solars, for instance, just have to put a transformer as consolidator before the batbox. 2012-03-25 16:43:44 <~FunnyMan3595> Okay, say you have a mass fabber, which will happily take all incoming current. 2012-03-25 16:44:04 <~FunnyMan3595> Right now, if you hook it directly to 2,000 solar panels, it'll take in 2K EU/t. 2012-03-25 16:44:28 <~Narc> With the proposed change it takes 1 EU/t unless you consolidate with an HV transformer. 2012-03-25 16:44:40 <~FunnyMan3595> Right, at which point it can take 512 EU/t. 2012-03-25 16:44:47 <~FunnyMan3595> (Using the other end makes it go boom) 2012-03-25 16:44:58 <~Narc> Right. 2012-03-25 16:45:26 <~FunnyMan3595> So with an HV transformer, you could power 4 mass fabbers at just under max speed. 2012-03-25 16:46:00 <~FunnyMan3595> (Actually, I think it'd be 3 at max and the fourth at 450-ish.) 2012-03-25 16:46:09 <~Narc> Most likely, yeah. 2012-03-25 16:46:45 <~Narc> That's fair enough for reducing the power to a mass fabber, but that's one of the few machines that can accept that much current anyway. 2012-03-25 16:47:28 <~FunnyMan3595> Same thing would happen with lesser machines, though. 2012-03-25 16:47:49 <~FunnyMan3595> http://imgur.com/mBXAQ 2012-03-25 16:47:50 <@Hal> [cooking level: college student - Imgur] 2012-03-25 16:48:08 <~Narc> Eek. 2012-03-25 16:48:22 <~FunnyMan3595> Good trick. 2012-03-25 16:48:25 <~Narc> Indeed! 2012-03-25 16:49:24 <~FunnyMan3595> But, yeah, same principle works on other things. Especially relevant for energy storage devices. 2012-03-25 16:49:35 <~FunnyMan3595> Connecting three generators to your batbox? Yeah, about that.... 2012-03-25 16:50:06 <~Narc> The only major difference I see is, instead of just hooking them up to the batbox, now they need a transformer in front. 2012-03-25 16:50:22 <~Narc> Which isn't that expensive. 2012-03-25 16:50:44 <~FunnyMan3595> Right. But it still cuts out most of the cheaty uses of packet-stacking. 2012-03-25 16:51:04 <~Narc> And gives transformers a purpose. 2012-03-25 16:51:11 <~FunnyMan3595> Mhm. 2012-03-25 16:51:17 <~Narc> I'm okay with this. 2012-03-25 16:52:24 <~Narc> I'm wondering about this situation, though: 10 MFSUs on a glass cable (total 5120 EU/t) -- is getting the power back up definitely impossible? 2012-03-25 16:52:57 <~Narc> Is the first transformer on the cable going to take all the EUs and output only what it's rated for, or can you stack transformers and get the power out that way? 2012-03-25 16:53:09 <~FunnyMan3595> You can pull it back out with another 10 on the other end. 2012-03-25 16:53:33 <~Narc> That's one of the cheaty uses of EU packets in my book. 2012-03-25 16:53:47 <~FunnyMan3595> An HV transformer would leave the situation completely unchanged. 2012-03-25 16:54:11 <~FunnyMan3595> What's it useful for, though? 2012-03-25 16:54:28 <~Narc> Getting power to/from your basement at bedrock level. 2012-03-25 16:54:57 <~Narc> That's about the longest distance I could imagine usefully running a cable. 2012-03-25 16:55:05 <~FunnyMan3595> Sure, but what are you actually going to use that much power for? 2012-03-25 16:55:14 <~Narc> No idea. 2012-03-25 16:55:35 <~Narc> I could also see using it in SMP for a centralized generator location, feeding power to other people's homes. 2012-03-25 16:55:51 <~FunnyMan3595> Which basically emulates a real-world power grid. 2012-03-25 16:56:17 <~Narc> Yah, but the canonical way of emulating a power grid is to use the HV cables to uprate to 2048 EU packets. 2012-03-25 16:59:50 <~EzTarget_UK> gah I need something to do 2012-03-25 17:00:35 <~FunnyMan3595> Neat! 2012-03-25 17:00:36 <~FunnyMan3595> http://www.wired.com/wiredscience/2010/05/scientists-create-first-self-replicating-synthetic-life/ 2012-03-25 17:00:36 <@Hal> [Scientists Create First Self-Replicating Synthetic Life | Wired Science | Wired.com] 2012-03-25 17:02:18 <~FunnyMan3595> So to summarize, they managed to produce a copy of the bacterium's genetic material from scratch, insert it into a cell, and have it work. 2012-03-25 17:02:45 <@Evergod41> Yaaay for copy-paste, kinda 2012-03-25 17:03:17 * EzTarget_UK heads off to play some greed: Black Border 2012-03-25 17:03:26 <~FunnyMan3595> This sounds exactly like a step I've had in multiple programming projects, actually. 2012-03-25 17:03:39 <~FunnyMan3595> Copy someone else's code verbatim, and make sure that it actually works for you. 2012-03-25 17:04:00 <~FunnyMan3595> If it does, you have a sane development environment, and you can move forward with writing the code you actually want. 2012-03-25 17:04:46 <~Narc> Vaguely entertaining problem for a few seconds: http://www.reddit.com/r/techsupport/comments/rc5pd/ 2012-03-25 17:04:47 <@Hal> [Mysterious future file : techsupport] 2012-03-25 17:04:49 <~FunnyMan3595> That's basically the step that biologists just hit. It's not impressive externally, but it's a big milestone towards writing their own code. 2012-03-25 17:05:33 <@Evergod41> http://www.youtube.com/watch?v=lR4tJr7sMPMn 2012-03-25 17:05:33 <@Hal> [How to break the speed of light - YouTube] 2012-03-25 17:05:39 <@Evergod41> Never thought of this 2012-03-25 17:05:41 <~Narc> Completely chemically-made genetic material, huh. Neat. 2012-03-25 17:05:49 <~FunnyMan3595> Narc: Was a pretty obvious case of time zone munging, if you ask me. 2012-03-25 17:05:57 <~Narc> Indeed. 2012-03-25 17:06:11 <~Narc> That's why I was surprised nobody had explained it before I did. 2012-03-25 17:07:47 <~Narc> Apparent speed versus real speed. 2012-03-25 17:07:49 <~Narc> Bleh. 2012-03-25 17:08:05 <~Narc> Cheating does not mean you ever broke the speed of light. 2012-03-25 17:08:31 <~Narc> And it doesn't translate to anything useful. 2012-03-25 17:08:41 <~FunnyMan3595> http://i.imgur.com/u8XQX.jpg 2012-03-25 17:08:53 <~FunnyMan3595> The last frame took me a moment. 2012-03-25 17:18:18 <~Narc> I think I shall check out some of these new games I just got. 2012-03-25 17:20:02 <~EzTarget_UK> That greed one is multiplayer 2012-03-25 17:20:15 <~EzTarget_UK> oh and the camera is "fixed" :( 2012-03-25 17:20:19 <~Narc> Having a look at it now. 2012-03-25 17:21:19 <~FunnyMan3595> Huh. 2012-03-25 17:21:23 <~FunnyMan3595> I've reviewed one of those. 2012-03-25 17:21:28 <~FunnyMan3595> http://jayisgames.com/archives/2008/09/outpost_kaloki.php 2012-03-25 17:21:28 <@Hal> [Outpost Kaloki Walkthrough Guide, Review, Discussion, Hints and Tips at Jay is Games] 2012-03-25 17:25:05 <~FunnyMan3595> And I've played Kingdom for Keflings on XBLA. Decent, but repetitive, as I recall. 2012-03-25 17:25:12 <~Narc> Greed is reminding me of the C&C intro. 2012-03-25 17:25:24 <~Narc> Channels being changed on a TV set. 2012-03-25 17:27:29 <~Narc> Ah, Diablo 2 style movement. 2012-03-25 17:29:53 <~Narc> I'm already hating the music, and I'm not five minutes into the game. 2012-03-25 17:32:10 <~EzTarget_UK> there's music in the game? I normally turn off music XD 2012-03-25 17:32:25 <~Narc> I gave it a chance. 2012-03-25 17:32:42 <~Narc> IIRC, Indie Gala has something on their front page about music in games. 2012-03-25 17:32:58 <~Narc> This one isn't anything to show off with. 2012-03-25 17:33:23 <~FunnyMan3595> I'm having a hard time caring about any of the stuff on offer from indie gala. 2012-03-25 17:34:04 <~FunnyMan3595> And the ones on royale that interest me, I've already played. 2012-03-25 17:36:07 <~FunnyMan3595> Oh, wow, that's a really cool two-player interface. 2012-03-25 17:36:28 <~EzTarget_UK> ??? 2012-03-25 17:37:31 <~FunnyMan3595> http://www.youtube.com/watch?v=qmMKflEMEXc#t=45 2012-03-25 17:37:32 <@Hal> [A World of Keflings Trailer - YouTube] 2012-03-25 17:38:37 <~FunnyMan3595> It dynamically switches from a single view to various screen splits depending on where the players are relative to each other. 2012-03-25 17:38:52 <~Narc> Clever. 2012-03-25 17:39:03 <~FunnyMan3595> Isn't it, though? 2012-03-25 17:40:19 <~FunnyMan3595> Dunno how well it works in practice, but in theory, I love the idea. 2012-03-25 17:40:29 <~Narc> Bah, I forgot I can't watch videos on this computer because pulseaudio tunnels don't return any timing signals and Flash video relies on audio timing to display video timing correctly. 2012-03-25 17:40:39 <%Migu> I just leave this here: http://www.robitstudios.com/treasure-adventure-game/ It's a good indie game with decent music. 2012-03-25 17:40:40 <@Hal> [Robit Studios - Indie Video Games - Treasure Adventure Game] 2012-03-25 17:41:40 <~Narc> (which, incidentally, is the reason I preferred using a remote computers pulseaudio server directly; which isn't possible anymore with the newer versions of pulse. Nice job breaking it, heroes) 2012-03-25 17:43:26 <~Narc> Also, my guy just said something that was probably funny, but I couldn't hear it because there were some zombies I had to shoot at. 2012-03-25 17:43:36 <~Narc> Also, there was no subtitle for what he said. 2012-03-25 17:43:56 <~Narc> I know I'm bitching about an indie game, but come on, guys, do none of you think this through? 2012-03-25 17:44:09 <~Narc> It was the zombies he was reacting to, even. 2012-03-25 17:46:11 <~Narc> I was right, it was something funny: "When someone's coming at you with a chainsaw, they aren't coming to chop down trees". 2012-03-25 17:48:37 <~EzTarget_UK> yeah, completed the first… floor - FFS 2012-03-25 17:48:56 <~Narc> It's also not a good sign that it took me this long to notice the enemies I'd been killing were dropping stuff on the ground. 2012-03-25 17:49:24 <~EzTarget_UK> Yeah, hold ALT to see if they drop anything 2012-03-25 17:49:59 <~Narc> How very diablo-ish. 2012-03-25 17:50:06 <~EzTarget_UK> yup... 2012-03-25 17:50:47 <~EzTarget_UK> I'm on Deck 3 according to the signs - "Deck 5, deck 5, is it up there, or down there" - There's only 1 door to exit the room she said that in 2012-03-25 17:57:48 <~Narc> The Alt function should be a toggle. 2012-03-25 17:58:00 <~Narc> It highlights enemies, too. 2012-03-25 17:58:09 <~Narc> And is overall so effective you almost always want it on. 2012-03-25 17:59:05 <~EzTarget_UK> yup 2012-03-25 17:59:43 <~EzTarget_UK> So what did you go with? Plasma, Gattling gun or flamer? 2012-03-25 17:59:55 <~Narc> Minigun. 2012-03-25 18:00:02 <~Narc> Much fun, many bullets. 2012-03-25 18:00:17 <~Narc> Some of them explosive. 2012-03-25 18:00:20 <~EzTarget_UK> Plasma - shit targeting system 2012-03-25 18:01:36 --> _Kaoshae (chatzilla@68n.34u.ivfqvf.IP) has joined #ontheedge 2012-03-25 18:01:36 -- Mode #ontheedge [+qo _Kaoshae _Kaoshae] by ChanServ 2012-03-25 18:04:01 <~Narc> I have this feeling the game designer(s) went "Let's just make Diablo 2... IN SPACE!". 2012-03-25 18:06:33 <~EzTarget_UK> sometimes it feels like it, and others it feels like it's just shadowlands with a crapper control system 2012-03-25 18:07:04 <~EzTarget_UK> oh yeah big tip - kill the chemists first 2012-03-25 18:09:19 --> Icepick (khabi715@sig.119.2hqs7q.IP) has joined #ontheedge 2012-03-25 18:09:56 <~Narc> No kidding, they're buffing/healing the others. 2012-03-25 18:10:04 <-- Icepick[Recruiting] (khabi715@sig.119.2hqs7q.IP) has quit (Ping timeout: 121 seconds) 2012-03-25 18:10:54 <~EzTarget_UK> yup 2012-03-25 18:12:10 <~EzTarget_UK> Think I'll try out a flamer character, cos this plasma char is really dieing fast 2012-03-25 18:12:49 <~EzTarget_UK> Also rare mineral my ass 2012-03-25 18:12:52 --> GuyNamedJosh (GuyNamedJosh@8m9.vuk.th682h.IP) has joined #ontheedge 2012-03-25 18:12:52 -- Mode #ontheedge [+h GuyNamedJosh] by ChanServ 2012-03-25 18:14:07 <~Narc> Yeah, it's all over the damn place. 2012-03-25 18:14:25 <~Narc> And just died again. Verdict: might be fun with more people. 2012-03-25 18:14:37 <~Narc> Feeling up for it, Ez? 2012-03-25 18:15:00 <~EzTarget_UK> That's what I'm thinking as well 2012-03-25 18:15:13 <~EzTarget_UK> It's fun with 1 player, more player may be moar fun 2012-03-25 18:32:34 <~FunnyMan3595> Behold, a sequel! 2012-03-25 18:32:35 <~FunnyMan3595> http://imgur.com/0Y3hn 2012-03-25 18:32:36 <@Hal> [cooking level: college senior - Imgur] 2012-03-25 18:32:50 <~FunnyMan3595> Seems about right. 2012-03-25 18:54:26 <@Evergod41> http://coolpicsbro.com/post/1338 2012-03-25 18:54:27 <@Hal> [Cool Pics Bro - This means war] 2012-03-25 18:54:29 <@Evergod41> Yes 2012-03-25 20:08:40 --> _crazydoc2008 (Stuart@7jj.rhk.m12fj9.IP) has joined #ontheedge 2012-03-25 20:08:40 -- Mode #ontheedge [+o _crazydoc2008] by ChanServ 2012-03-25 20:25:31 <%GuyNamedJosh> http://www.youtube.com/watch?v=C4OV2UofPFg 2012-03-25 20:25:31 <@Hal> [Portals Still Alive Played by Fiber Laser - YouTube] 2012-03-25 20:29:56 <@Evergod41> neato 2012-03-25 21:51:12 <-- GuyNamedJosh (GuyNamedJosh@8m9.vuk.th682h.IP) has quit (Quit: Web client closed) 2012-03-25 22:30:24 [Narc away: 404: narc not found] 2012-05-13 08:07:29 <@Narc> This also sounds promising: 2012-03-25 15:41:58 <~FunnyMan3595> Okay, I think I've got the recipes thought out. 2012-05-13 08:10:36 <@Narc> 2012-03-25 15:42:40 <~FunnyMan3595> Transformer of the relevant level in the center. Four splitter cables around that. Four circuits at the corners--electronic for LV and MV, advanced for HV.